How to: quickly find regressions
You’ve forked or frozen a repo and haven’t kept up with recent dev, and now it’s time to get back merged with the head. You pull, a whole bunch of code comes down, and some random thing that worked before is now broken. Which of the 200 revisions you just pulled is responsible? Enter hg bisect. (git has a similar command).
‘hg bisect’ performs a binary search over your repo history to identify the exact place where a condition changed (where such a condition is usually “this feature works/doesn’t work”). You seed it with a known good and known bad revision, and it progressively bisects the history tree. bisect automatically updates to a new candidate revision, you test your condition, and then report whether the revision is good or bad. Repeat until bisect identifies the exact commit where your code broke. If your test can be automated or nearly so, the power of bisect becomes clear; you can identify regressions with extreme efficiency!
The situation that just happened to me: I pulled the latest javarosa for new touchforms dev, and repeat deletion had broken, where it worked in the fork touchforms was using.
I initially did ‘bisect’ between the new head and the old touchforms revision. However, as there was only one revision between them (the merge commit), it reported the merge as where things had gone wrong.. not very helpful. So I backtracked farther to where the touchforms fork and javarosa trunk had diverged. (You don’t want to go back farther than necessary, or else the project/build setup may have changed too much for you to easily automate your test).
Here’s how it went down:
$ hg update tip (known bad)28 files updated, 0 files merged, 0 files removed, 0 files unresolved$ hg bisect --reset$ hg bisect --bad$ hg update 3139 (suspected good)214 files updated, 0 files merged, 55 files removed, 0 files unresolved$ (perform test here -- rebuild javarosa, restart touchforms, perform actual test manually)$ hg bisect --goodTesting changeset 3226:889f0e2df338 (128 changesets remaining, ~7 tests)113 files updated, 0 files merged, 41 files removed, 0 files unresolved$ (perform test here)$ hg bisect --goodTesting changeset 3273:590723390250 (64 changesets remaining, ~6 tests)114 files updated, 0 files merged, 25 files removed, 0 files unresolved$ (perform test here)$ hg bisect --badTesting changeset 3254:2174bbdc1c38 (32 changesets remaining, ~5 tests)26 files updated, 0 files merged, 1 files removed, 0 files unresolved$ (perform test here)$ hg bisect --badTesting changeset 3237:30ab1f49dbd7 (16 changesets remaining, ~4 tests)55 files updated, 0 files merged, 7 files removed, 0 files unresolved$ (perform test here)$ hg bisect --goodTesting changeset 3241:6f4133beb2a1 (8 changesets remaining, ~3 tests)26 files updated, 0 files merged, 0 files removed, 0 files unresolved$ (perform test here)$ hg bisect --badTesting changeset 3239:efb8c4c9373a (4 changesets remaining, ~2 tests)6 files updated, 0 files merged, 0 files removed, 0 files unresolved$ (perform test here)$ hg bisect --badTesting changeset 3238:8b73830f8d63 (2 changesets remaining, ~1 tests)7 files updated, 0 files merged, 2 files removed, 0 files unresolved$ (perform test here) [build errors]$ hg bisect --skipDue to skipped revisions, the first bad revision could be any of:changeset: 3238:8b73830f8d63user: clayton sims date: Mon Dec 19 15:46:13 2011 -0500summary: Fixed some serious runtime speed issues and bugs. Enabled modifying storagechangeset: 3239:efb8c4c9373auser: clayton sims date: Mon Dec 19 20:45:27 2011 -0500summary: Got the lowest hanging fruit taken care of. Future speed improvements will
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